3D models graphic Polygonfly Mariusz Majchrzak

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Client : Squir
Work : HotWheels cars models

Preparing high quality 3d model from photos references.

Software used: 3ds Max 2011
 




Client : Squir
Work : Print - renderings

Preparing two scenes: materials + lighting. 3d models from Squir library was little changed to that pictures. Renderings in 3400 and 5000 pixels width.

Software used: 3ds Max 2010 + MentalRay
 





Client : Mechaniczna Pomarancza
Work : Models for TV spot

Modeling fruits for TV tea spot. I also prepare textures and shaders, and visualization scene with all setups used as background in TV spot to.

Software used: 3ds Max 2010 + MentalRay +
Paint Shop Pro
 



Client : Holoimage Sarl
Work : Modelig HOUSE.

Preparing house 3d model, from customer DWG file.

Software used: 3ds Max 2010
 



Client : Schulz
Work : TV and Print - modeling Mitsubishi Outlander interior

Modeling Mistubishi Outlander interior from pictures references. Preparing all: model, mapping, textures, materials, lights and rendering setup.

Software used: 3ds Max 2010 + MentalRay + Paint Shop Pro

 


Personal work

I made whole scene (models, materials, textures, lighting and rendering) from one picture reference. The scene was prepared to promotion www.visago.it partner project with my friend Matteo Tanzi from Italy.

Software used: 3ds Max 2010 + Vray + Paint Shop Pro



Client : Squir
Work : Detailed car exterior model.

Preparing high quality 3d model from photos references.

Software used: 3ds Max 2009

 


Personal work

I made whole scene (models, materials, textures, lighting and rendering) from one picture reference. The scene was prepared to promotion www.visago.it , partner project with my friend Matteo Tanzi from Italy.

Software used: 3ds Max 2010 + Vray + Paint Shop Pro

 


Client : Pixel Must Die
Work : Detailed tires models.

This time I was modeling more than 20 detailed tires models, and preparing textures for them.

Software used: 3ds Max 2009 + Paint Shop Pro

 


Client : AlienFX
Work : Detailed car models.

I modeled high detailed destroyed car model from photos references. Model was made with mapping and textures.

Software used: 3ds Max 2009 + Paint Shop Pro

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